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Disables (also called crowd control, or CC) refer to any abilities or status effects that prevent, impede, or otherwise inhibit a target from acting. Disables come in many different varieties, and most characters have access to some form of disable.

Interactions Edit

Disable Target's Interaction with the Disable

Movement

Attack

Ability Usage

Vulnerable
Spacetime Deceleration Reduced Reduced Reduced Yes
Repel Prevented Prevented Prevented Yes
Stun, Blind Prevented Prevented Prevented Yes
Paralyze Prevented Prevented Prevented Yes
Freeze Prevented Prevented Prevented Yes
Slow Reduced (except dodge) Reduced Reduced Yes
Frost Reduced Reduced Reduced Yes
Root Prevented Normal Depends Yes
Invincible Prevented Prevented Prevented No
Confuse Reverse axis Normal Normal Yes

Spacetime DecelerationEdit

Spacetime Deceleration is a special disable type that will slow down enemies while extending time for other disables.

There are 3 types of Spacetime Deceleration:

  • Spacetime Fracture: This type will apply Spacetime Deceleration to all enemies on the stage (also slow down the clock), this type is the weakest one due to most elites can easily dispel this disable.
  • Spacetime Lock: This type will apply Spacetime Deceleration to a single target, better than Spacetime Fracture as most elites can't dispel this disable. Beware that some enemies may dispel Lock but doesn't dispel Fracture.
  • Spacetime Boundary: This type will apply Spacetime Deceleration to a specified area. 99% enemies can't dispel this disable.

Usual Spacetime Deceleration power order

  • Spacetime: Boundary > Lock > Fracture

Disabling ordersEdit

  • Acting control: Freeze > Paralyze > Stun
  • Speed control: Frost > Slow
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