Damage type Edit

Physical damageEdit

  • Normal Physical damage
  • Infinity Abyss / Dirac bleed
  • Poison mist
  • Reflected Damage from Shields

Elemental damageEdit

  • Lightning / Fire / Ice/
  • Magic/ Hex
  • Phase Damage/Quanta Damage

Shield Damage (Hidden stat)Edit

  • Damage to shield

Force power (Hidden stat)Edit

  • Power to objects

Bonus Damage Multiplication Fomula Edit

  1. Base damage = [%ATK modifier * ATK points] or [Raw damage]
  2. Character Damage Multipler = (1 + All-damage) X (1+ Physical/Elemental Damage) X [Critical Damage (default is 2) ± Bonus Critical Damage] X [1 ± Attribute Restraint (0.3)]
  3. Target Damage Receive Multipler = (1 + Target Physical/Elemental Receive) X (1 + Target All damage Damage Receive)

Final Damage Multiplication Fomula Edit

Final Character Damage = Base Damage X Character Damage Multipler X Target Damage Receive Multipler X Stage Bonus Damage

Final Summon Damage = Base Damage X Target Damage Receive Multipler X Stage Bonus Damage

Force PowerEdit

Force Power is depending on character attack velocity and weight.

Yamabuki and Divine Pray tag-in have highest force power in the game.

Shield DamageEdit

Shield Damage is based on at least 3 stats: Final Character Damage, Hit weight and Shield Damage Multipler

Shield Damage Multipler= (1 + Damage to shield)

Critical Rate CalculatorEdit

$ \text{Crit rate}=[\frac{\text{CRT}}{(\text{Valk level}*5+75)}+1]+\text{Bonus rate} $

Burst modeEdit

Burst mode change normal attacks into burst attacks.

  • The only exception is Miko's ulti which issen count as branch instead of burst attack.

Differences between Physical and Elemental DamageEdit

Physical DamageEdit

  • Can trigger critical hit unless crit rate is 0% (type disadvantage still trigger crit)
  • Damage is reduced by DEF and physical Resistance
  • Damage is blocked by physical shield except special AoE damage
  • Damage is reduced by elite / boss passive shield

Elemental DamageEdit

  • Cannot trigger critical hit
  • Damage is reduced by Elemental  Resistance
  • Ignores elite and physical shield
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